Monday, November 25, 2013

MAGFEST 12 (2014) and Happy Thanksgiving!

 This week I'm gonna talk about two things - our acceptance to MAGFEST and Thanksgiving. There was something else that I wanted to talk about, but its not quite ready yet...


First, as we briefly mentioned last week, we have been accepted to demo our game at MAGFEST!

MAGFEST is an indie gaming and music convention in the Washington, DC area, from January 2-5, 2014 (a little over a month from now!). We don't yet have all the information about booths and stuff, so we'll post more info about that when we have it.

Overall, we are both excited and nervous about attending; it will be our first convention where we expo our game (its been briefly shown in some of Matthew's panels at various conventions, but that is different from actually having a booth on the expo floor!)

As for our booth, we're not entirely sure how big the space we'll have is going to be, and we're still trying to design what we want stuff to look like, but we're hoping to have two demo machines set up, one connected to a larger TV.


While everyone is of course on the side of Dessert (right?)...we do have a Turkey (in the game), so it seemed like a perfect time to throw some nice images of Dinner's Turkey Mothership around:

turkey dinner ship in space
Beware the great Turkey, friends of Dessert...
Turkeys are allied with Brocolli. (The more you know)
How to address "Turkey" problems

Well, thats all for this week!

Tuesday, November 19, 2013

Dear world, YOUR out-of-this-world concept artist is here! aha.. bad pun..

HELLO AGAIN! So it looks like we WILL be going to MAGFest 2014!  Look forward to meeting all of you!

Here is the new design for Sgt. Sprinkles. Please let me know what you guys think. His redesign was something that needed to be done.. something that more fit our fun and cheeky game style. As apposed to his last one Here. If you like this lil guy more, I think you'll really like the other character redesigns too!

Enjoy the tales, enjoy the scales, enjoy my little dragon.. uuuh concept art. lol
Good night.
Hope to see you all at MAGFest!

If you guys have any questions I answer questions through my newgrounds account NG Profile

Sunday, November 10, 2013

New Music Update!

As of now, Galactose uses several tracks I have made prior to the game's known development. I have created new material along the way and sort of plugged them into the game. Some tracks were more effect, some were not.

Recently it did come to my attention that some of the music was a bit too epic which sort of took away from the artistic charm that the game has going for it.

I agree. However, to a certain degree there is some humor in having extremely epic over-the-top music when use sparingly or maybe just once.

I did get around to creating a brand new track for the tutorial mission called "Space Sprinkles."

After taking the review we had into consideration, I was going for here was a slower-paced feel to make sure things to seem too hectic right off the bat in the tutorial mission. There are some great thematic elements here and I did bring some old-school electronica sounds in to give it that sci-fi feel. The use of bright musical textures and a somewhat euphoric synth-scape that I cooked up does a good job to compliment the art style as well as the gameplay.

I am planning to work on more original music for Galactose as things come together.

In my experience it seems to be more effective to work with something that is almost a near finished product. In our case I'd really like to start cracking down when we get levels created and what not.

You can find the track "Space Sprinkles" here:

You'll also find some other Galactose related tracks on there as well. I'll be using that page to post up music examples just for the blog.

Feel free to check out my other stuff as well!

That's all for now as there isn't much I can really do musically until things start moving forward a bit more.

See you guys next time!